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Tim Lee presents at The Cybera Summit 2017 Banff Centre Alberta

I'm speaking about Tech and Education at the Cybera Summit. http://www.cybera.ca/cyber-summit-2017/home/

Examining the tensions that exist between private and public interests, curriculum objectives and technological literacy, security and ease of use, this presentation identifies the effects of commercialized technologies upon education and offers relevant suggestions for a sustainable, more secure, more democratic and healthier technological learning environment.

The type of computers a school purchases, the operating system it promotes, the software a school provides, the websites they frequent, and the extraneous devices they allow, all form the educational environment that shapes the experience and understanding of the child.

The Internet and computer hardware and software do not always function in accord with the public interest. Companies like Facebook and Google make income through...Read more

  • Nov 2 2017

10 Tech Rules For Schools

10 Rules that schools should consider when developing their educational technologies.
The magazine, "Education and Technolgoy" written by Timothy Lee is available for download at sidebar in .pdf format. It is a magazine for educators, parents and administrators promoting a democratic, safe, and sustainable technological infrastructure for schools.Read more

BOY MEETS GIRL

BOY MEETS GIRL is a feature film romantic comedy written by Timothy Lee, and Douglas Bagot,
You can watch it by clicking on this link:
http://aws-website-bmgmovie-1liku.s3-website-us-east-1.amazonaws.com/
The movie stars: Sean Astin (Lord of the Rings), Kevin Macdonald (Kids In The Hall) Joe Montagna (CSI) and Kate Nelligan (Prince of Tides).
The Reviews are available at IMBD and speak to the writing of the film. http://www.imdb.com/title/tt0169639/reviewsRead more

“In (Education), many take advantage of the ephemeral awe that the new computational tools bring — only to have it revealed later that their power was based on the tool they used and not on their own intellectual ability.”

“It is possible to claim that a (child’s) creativity is limited by the very programs that are supposed to free their imagination. … …Whenever they use a new tool provided for them by programmers, they think that they are now able to do something new and “cool.” But are they really doing anything new? Or are they simply replicating a process already conceived by the programmer who provided the tool?”

“In (Education), many take advantage of the ephemeral awe that the new computational tools bring… by using them as means to establish a new concept, style, or form — only to have it revealed later that their power was based on the tool they used and not on their own intellectual ability.”

The above quotes are taken from the introduction to "Algorithms for Visual Design Using the Processing Language" by Kostas Terzidis. I would have printed his whole introduction as it is an elequent comment about the need to understand programming in order to take personal control of the...Read more

Digtial Citizenship: More than Ethical Behavior

If Digital Citizenship is understood to be a moral education of how to behave on the Internet, - a manners guide to social media as it were, --then educators and government are doing a terrible disservice to the children.

The idea of Digital Citizenship as a route to better conduct on the web would seem to be reasonable enough. We all want to protect children from the abuses of this new technological environment. It is clear that children and adults do write and post hurtful things on the Web without understanding the repercussions of their actions. It is always reasonable to show an expectation of moral behavior and in that schools openly promote using technology, it would seem to make sense that schools teach digital citizenship. Yet as sensational as the reports of misuse and abuse by individuals to individuals are, -and they are often most repugnant - it is wrongful to suggest that the student will be safe guarded on the Internet, or even mildly prepared to...Read more

Pretending that I Can Get to the First Page of Google

93 percent of people will not search past the first page of a Google search and will either choose a link that is on that page, or re-word their search rather than looking at the second page. This is according to a SEO enhancing company who may have a vested interest in defining that number. Are you one of these single page clickers? I polled my students about this and they seemed to suggest that only 80 percent of them were a single-page-viewer-user. Then I watched them do a few searches and in that little interaction realized probably over 93 percent actually are single-page clickers, despite their protests to the contrary. But how self aware is anyone when taking note of their online activities? Actions are often just results of operand conditioning after all.
I find it kind of interesting that the SEO company tells me this information in an attempt to get me to hire them to up my page ranking. I mean

the question of...Read more

The Stalker is in the Machine

Controlling outside influences upon our students when they are supposedly in the safety of their public school isn't as straight forward as discussing whether a company's logo should be on the gymnasium wall, or whether soft drinks are being distributed from a machine, because the corporate logo is already in our classroom. It is on our students' computers and it is present on every page of the new textbook that is the Internet, which we provide to our students and demand they use. Corporate logos are placed upon the TV monitors in our classrooms, advertising movies to our students as part of the default function built into Apple TV, --a flagrant sales device designed to be difficult or impossible to remove, constantly reminding the open young minds of our children that the store is always open, that we can consume with the click of a button!-- Advertisements are played out to our students in nearly every transaction they make upon the Internet through adds on Google and Youtube,...Read more

Student Work

My grade 9 and grade 7 media students are learning to make 3d photo-realistic animations using the physics engine in Blender.

Remember, there is no glass bowl, nor is there any cloth, nor is there a room. It is all modelled in the software environment.
Impressive? My hope is that through this process the student will gain an understanding of how media is created and how to create it. By practicing in the 3d digital environment I believe they will gain greater spatial awareness and mathematical understandings. Certainly at an advanced level this type of modelling and animation demands an understanding of code and mathimatical formula. There is so much that is crazy good about this. Not to mention that the physics engine allows them to virtually test different materials and designs for real world applications! Engineering anyone?Read more

Technological Literacy and the Curriculum

I am reading Technological Literacy and the Curriculum edited by John Beynon and Hughie Mackay, circa 1990. Spoiler alert! 25 years later and nothing seems to have changed. It would seem that Daniel Chandler's essay, "The Purpose of the Computer in the Classroom" with its closing statement was a warning not heeded.

"....whether it is actually possible to counteract the bias of such a dominant technology. Unless we can, the purpose of the computer in the classroom may not be that which teachers choose for it."

25 years later and the insightful content of these fine essays have little affected the educational system's blithe love affair with technology. Pity.Read more

  • Jul 27 2015

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